RPG economies
I was just thinking about something in the shower–in RPGs, even after you’ve been universally hailed as the only person able to save the world from sure destruction by demon hordes, you still have to pay for armor and weapons and even health potions.
You’d think that vendors would realize that, since the world is about to end, they should probably be more interested in helping the hero save it than earn money and let the world be destroyed? I know people are greedy, but I don’t have any personal experience with how people act when faced with demon hordes.
This is a bit of a contrast with Half-Life 2, which I’ve recently been playing; there, the resistance forces do everything they possibly can to help you, knowing that you’re the only hope for the human race.
Actually, maybe that’s it–it’s set on Earth, unlike most RPGs. I suppose Earth’s denizens are more rational than those of alternate worlds?